On the previous Poptropica Ghost Story island walkthrough before, you may have already getting one hard evidence of spirit within Poptropica Ghost Story island. However, after you meet the Magistrate for the umpteenth time, you will realize that your Ghost Photograph could be just a hoax. Thus, you think you should investigate it. So, keep reading this Poptropica Ghost Story Island Walkthrough part 4.
From, the bank of Poptropica Ghost Story Island you should go to the Hemlock harbor and talk to the sailor. Hmm, after all he just told you that he was exhausted and looking for available room. Do you remember that you are still having a key of Room B. Give the key to him. He will thanks to you. As a reward, you were being pleased if you wanna use his boat anytime you need. Finally, now you can explore all each corner of Poptropica Ghost Story Island, including every point on the sea. If you see the map of Poptropica Ghost Story Island on your screen, then you will be noticed that there are two remote island that cannot be explored on the right side of harbor.
The prison of Poptropica Ghost Story Island
Boarding to the boat. If you Sail the boat to the upper right direction and dock the boat. You will arrive at an abandoned building with “do not enter” sign. Ups… that’s the prison of Poptropica Ghost Story Island, an unused Hemlock Harbor’s prison.
Go inside The prison of Poptropica Ghost Story Island. Once you were entering the Unused-prison, you will be suggested to use EMF detector. Look at the bottom left corner, EMF detector icon was flashing. EMF Detector will be useful to find the sources of Electromagnetic pulse from a ghost or spirit. Go to the right side, and try to enter the first prison house (number 2), there is nothing you can do. Next, try to enter the number four prison house, Same with the number 2, there is nothing except unused mattresses. Next, keep going to the right. Try to use elevator to explore another room on Hemlock harbor prison in poptropica ghost story island. OMG.. it seem you need another clue first to know what you are looking for at the prison.
The Lighthouse of Poptropica Ghost Story Island
Now, go back to the harbor of Poptropica Ghost Story Island and try to sail the boat into the opposite direction, an upper-left direction if you go from the Hemlock harbor. Near the harbor, you will find a light house. Dock the boat and enter the light house.
On the entrance of The Lighthouse of Poptropica Ghost Story Island you will see the torch. Pick it up, you will need it, due to it seem inside the light house was dark. Equip your self by a torch, it will automatically lit up when you go to near existing torch that’s lit. Go up through the stairway.
But, to keep the torch lit up, you must duck when the wind come to you. Keep doing that until you find a rope. Use the rope to go to the other room in The Lighthouse of Poptropica Ghost Story Island.
Now thermometer icon, flashing on your display. It means you’d better to use it now, to measure the temperature. Slightly to the right side of thermometer, you will find rope ladder. Climb it up and there is an exit, you can get a clear look to the sea from that Lighthouse of Poptropica Ghost Story Island.
On the right side, you will find a beacon. Use it to explore and find something in the sea. When you direct it to upper right corner, you will find the building, if you have already go to there, it is the unused prison of Poptropica Ghost Story Island. After all we just get this information from the light house, at least for now. it seem you have to go back to the unused prison of poptropica ghost story island, and explore cell by cell, section by section, until you get what you are looked for, clues that can lead you to another evidence of spirit.
Back to The prison of Poptropica Ghost Story Island
Do not forget to equip yourself by EMF detector. It will help you find the spirit that can transmit electromagnetics pulse. And believe me, you will search it no more than half of the existing cell. Go to the most right side and you will find an elevator, use it to explore the prison. Keep searching sections by sections, cell by cell, and stay look close to the EMF detector. Each you go down through the elevator section by section, the EMF detector showing that the signal become stronger. Keep looking for the source. It would be the place that emit the strongest EMF signal Level.
Finally you found it. The strongest EMF signal level was coming from the section H. You have to examine the warden office of unused prison of Poptropica ghost story island. Do you see the chair is moving by it own? It seem you have to Re-equip yourself by EMF detector. And you will be noticed that EMF signal was coming from that chair. However, if you just equip by EMF detector only, you got nothing, except an empty chair is moving by it own.
Now use your thermal scanner. You will see the glowing image right on the chair. Maybe it is a warden spirit of Poptropica Ghost Story Island. Now, try to serve Hot Cross buns, due to that were the warden’s favorite foods. When you serve the Hot Cross buns, the chair was stop moving, but you can see another sign that there is other entity beside you.
Suddenly, the Hot Cross Buns dissapear one by one along with the warden spirit revealed himself to you. He thinks you are the prisoner 24601. After you explained that you are not, the warden insist you to find the prison 24601. So your next quest on Poptropica Ghost Story Island is find out the prison 24601. You can find it by examine the things that the warden was given to you, a mug shot of prison of Poptropica Ghost Story Island. It said that Prisoner : 24601, Cell 8 Block D. Thus, find that location.
Once you find cell number 8 in the section D from prison of Poptropica Ghost Story Island, you will see there is a book on the floor, and the graffiti on the wall said “Keep Out !”. take a book on the floor. If you examine the book, you will find out that the previous time, that book was used to hide a tool. But, in sudden, the cell was locked up. It seem the warden want someone to be locked up in this cell, even it was you. Now you should find out the way out.
Push the bed to the right, bingo… there is a hole covered by it. It seem that prisoner was escaping through this hole. No other choice for you to exit, except trying to use that hole. Now, thermal scanner icon keep flashing on your screen. It means you must use it now. Please examine the top right corner, you can see another glowing thing. Maybe you just find another spirit of Poptropica Ghost Story Island.
Is it the prisoner spirit? Who knows, unleash you investigate by yourself. In the middle of cave, you will find a sardine box, take it. Keep going along the cave. Now you will find another item, a pickaxe. In the end of the tunnel you will see the prisoner spirit, and also a note. Take the note and talk to the prisoner. He will tell you his story about someone that called as Flatbottom and valiant. Now, you must get out from this horrible tunnel in the prison of Poptropica Ghost Story Island. When you back to cell number 8. Use the pickaxe, then you will make it to go outside, at lease from that cell. Now you can leave this haunted prison of Poptropica Ghost Story Island through the elevator to the section A, and finally you can really leave the haunted prison of Poptropica Ghost Story Island.
Continue to Poptropica Ghost Story Island Walkthrough part 5